I'm no modeling pro, so I turned to a Pixlways tutorial on YouTube as I dive into Blender from my trusty old Cinema 4D. After a bit of trial and error, I managed to get my model textured and exported smoothly from Substance Painter to Unreal Engine, colors intact! Feeling pretty chuffed about that, I decided to spice things up with a little light experiment. You know, just to see how different vibes I can create with different lighting setups. It's like painting with light – pretty cool stuff!